Episode 16 of 29
Classes
Introduction to Object-Oriented Programming — learn how to create classes and objects.
Classes are blueprints for creating objects — the foundation of OOP in Python.
Creating a Class
class Dog:
species = "Canis familiaris" # class attribute
def bark(self):
print("Woof!")
my_dog = Dog()
my_dog.bark() # Woof!Why Use Classes?
- Encapsulation — Group related data and behavior
- Reusability — Create multiple instances from one blueprint
- Organization — Structure complex programs logically